Ex: "north, south, west, up, and northwest" or "north south west up northwest".Įdit: Updated to handle in/out exit stubs properly, bypassing the bug in the Mudlet function setExitStub. mapper.xml (script is included in Mudlet already as well)Īlso, this script positions its mapper window using the Simple Window Manager Script (found here), but this should be able to be modified to use other GUI management systems as desired, by changing relevant lines in the config function.Īs I have been asked this several times, the proper way to store the exits in the variable is as a string, with exit directions separated by any number of spaces and commas, and no extra words other than "and" (which is automatically removed). If there are any questions or problems, I'll see what I can do to help address them.ĭownload link. As indicated in the help section at the top of the script, triggers need to be made to capture the relevant pieces for your specific MUD, and then raise the specified event. Feel free to message me in-game to vent about how shitty the clues are, I am No, the head admin.I made a mapping script for a MUD (DIKU style) I was playing, and I saw a request for one for a different MUD (New Worlds Ateraan), so I modified what I had to make a generic script that could be adapted for just about any MUD with a similar basic setup (room names and exits can be captured reasonably reliably, and movement uses basic commands with one move per command). If you are having trouble remembering details of the original games, playing through the missions might be helpful, and you can also talk to the area guide NPCs to get details about key characters, locations, and story elements (type help area_guides when in the game if you need help finding them). Obviously "a far away land" isn't helpful but I promise there is something else in the clue that is helpful. Some of the hints seem pretty vague at first, but they do all have meaningful information in them that points you to the location. The only one that I kept that wasn't actually a quest was finding the black belts to learn monk abilities, and I turned that one into a proper quest, so that "quest info" and "quests" were the same list. After I'd been on staff for a while I made most of these things not be secret any more. Basically anything that wasn't in a help file or findable using only the "look" command was considered "qinfo," even though it wasn't part of a quest. Things that used to be considered secret quest info before I took over as the admin a few years ago, but aren't any more: - Where to find blue magic - What job levels or other requirements were needed to learn any abilities that weren't listed in the help files, which included many abilities in thief, swordsman, knight, marksman, animist, and several other jobs - The locations of any random item drops from enemies - Anything that can be stolen from enemies - Items poached from enemies with Secret Hunt - The list of possible recipes for the Mix ability - Etc. Visit the "Connecting" section for information about logging on. If a large, highly customized MUD, now over 10 years old and still being expanded by an active development team, with gameplay, events and worlds based on some of the most popular console RPGs seems interesting to you, feel free to log on and check it out. Draw the legendary Sword of Mana and receive its faded power, travel through time to prevent Lavos from destroying the future, and discover why, years after Kefka's defeat, espers have started reappearing and the remnants of the Empire have banded together to hunt them down. Experience events mirroring those of the original SNES and PSX games, as your own character is drawn into larger conflicts and fights alongside familiar faces. Our team has spent years re-creating the worlds of Chrono Trigger, Secret of Mana, and Final Fantasies 5, 6, and 7 as accurately as possible with plain text. UOSSMUD includes class trees from Final Fantasy Tactics and Final Fantasy 5, and advanced classes from multiple other Squaresoft games. The Unofficial Squaresoft MUD is a free text-based online RPG based on the worlds and combat systems of your favorite Squaresoft games.
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